Fast Lane
300 credits · 1 charge
Two energy lines shoot out ahead of you, then rise into walls of static electricity that block vision. You can run between them to enter a site under cover, or use them to cut an angle and isolate a duel.
Key numbers
- Wall duration: 4 s
- Throw the walls on the angles that bother you, then run between them to approach defenders without giving them a line of sight.
- Combine them with the bolt: one cuts the view, the other disorients those who fall back.
- The walls only last 4 s: run between them right away, without lingering behind.
