Aftershock
200 credits · 1 charge
You send a charge through a wall or an obstacle. It explodes in two beats after a short delay and deals heavy damage in a small area. Enemies are forced to move or die, and you can use it to dislodge a defender behind a wall.
Key numbers
- Setup: 2.2 s
- Damage: 80 per tick, 2 ticks over 0.6 s
- Throw it into an angle where you know an opponent is hiding, then let a teammate finish the enemy who moves.
- Use it after Fault Line: the stun slows enemies, who then have a harder time leaving the blast zone.
