Saturate
300 credits · 1 charge
You equip a mass of light, then throw it at the ground. It explodes on contact and hinders nearby players: they move and handle their weapons more slowly. It is used to clear an angle before entering or to delay a push.
Key numbers
- Setup: 0.6 s
- Hinder effect: 3 s
- Radius: 6 m
- Throw it on the angle you want to clear, then advance at normal speed to kill: slowed enemies react poorly.
- Don't always follow it with a dash: the enemy expects this pattern and punishes you on the way out.
- Enter during the 3 s of hinder: after that, the enemies get their speed back.
