Agent setups
Iso setups: every map
7 setups for Iso across 5 maps, drawn on the official minimap: every ability, where it goes and what it covers.

Iso A: Undercut and wall from A Short toward A Lamps
Site AAttackIn the compilation, two throws start from A Short, on attack. The Undercut climbs toward A Lamps through the walls, then the Contingency wall takes the same direction down the alley and stops in Lamps. Each has its own chapter in the video: the creator doesn't chain them but shows where to stand and where the ability ends its run.
- 1
Undercut : Undercut thrown from A Short, facing a plain brown wall: the bolt passes through the walls and stops at the back of A Lamps - 2
Contingency : Contingency fired from A Short, facing a dark wall: the wall runs up the alley and stops in A Lamps
Iso C: wall from C Long, Undercut from C Cubby
Site CAttackTwo throws on attack at C. From C Long, the Contingency wall runs up the corridor and stops at the entrance of the site. From C Cubby, the small room, the Undercut then goes through the walls and stops between the site and C Link, toward the target the caption calls the woodpile. Each throw has its own chapter in the video.
- 1
Contingency : Contingency fired from C Long, facing a plain plaster wall: the wall runs up the corridor and stops at the entrance of the site - 2
Undercut : Undercut thrown from C Cubby, facing the plaster wall: the bolt passes through walls and stops between C Site and C Link
Iso A: Undercut then wall from A Lobby toward A Main
Site AAttackOn attack, the creator starts from A Lobby and aims at A Main. The Undercut climbs through the walls, then the Contingency wall follows the same line down the street: on the minimap, both abilities run up A Main and stop near A Link. You can see the wall moving away down the alley. Each throw has its own chapter in the video.
- 1
Undercut : Undercut thrown from A Lobby, facing the purplish brick wall: the bolt runs up A Main through the walls and stops near A Link - 2
Contingency : Contingency fired from A Lobby toward A Main: the wall runs up the alley and stops at the foot of A Link
Iso A: wall then Undercut from A Link toward A Main
Site ADefenseOn defense, the creator starts from A Link and aims at A Main. The first throw is the Contingency wall, which runs down toward A Main, then the Undercut follows the same direction through the walls. Each throw has its own chapter in the video, and the minimap shows where each ability stops; the two starting spots are a few steps apart.
- 1
Contingency : Contingency fired from A Link toward A Main: the wall runs down the corridor and stops at the bottom of A Main - 2
Undercut : Undercut thrown from A Link, facing a light stone wall: the bolt runs down A Main through the walls and stops at the end
Iso A: wall from A Lobby, Undercut from A Main
Site AAttackTwo throws side by side in the compilation, on attack. From A Lobby, the Contingency wall runs up A Main to the entrance of the site and covers you in the street. From A Main, the Undercut then crosses A Site to just under A Rafters: it passes through walls and makes anyone it hits vulnerable. The creator shows them as two separate moves, each in its own chapter.
- 1
Contingency : Contingency fired from A Lobby, crosshair on the left barrel sitting on the crate: the wall runs up A Main to the entrance of the site - 2
Undercut : Undercut thrown from A Main, facing a plain beige wall: the bolt crosses A Site and stops just under A Rafters
Iso A: Undercut and wall from A Main
Site AAttackTwo throws on attack, from A Main. The Undercut crosses A Site to the back, toward A Back, through the walls. The Contingency wall then heads toward A Ramps and runs down the corridor. Each has its own chapter in the video, and the minimap shows where each ability stops; the creator doesn't chain them.
- 1
Undercut : Undercut thrown from A Main, facing the gray wall: the bolt crosses A Site and stops at the back, toward A Back - 2
Contingency : Contingency fired from A Main: the wall runs down the corridor toward A Ramps and stops at the bottom of the ramps
Iso B: Undercut and wall from B Alley toward the site
Site BDefenseOn defense, the creator starts from B Alley, which the caption calls B CT. The Undercut heads for the B plant spot, through the walls. The Contingency wall then goes toward the back of the site: you can see it come out of the alley and cross B Site. Each throw has its own chapter in the video.
- 1
Undercut : Undercut thrown from B Alley, facing the wall covered in posters: the bolt crosses B Site and stops at the back of the site - 2
Contingency : Contingency fired from B Alley: the wall comes out of the alley, passes under the central block and stops at the back of the site
Iso abilities
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Brimstone41 setups
Chamber24 setups
Clove19 setups
Cypher27 setups
Deadlock24 setups
Fade37 setups
Gekko38 setups
Harbor9 setups
Jett20 setups
KAY/O27 setups
Killjoy48 setups
Miks21 setups
Neon26 setups
Omen26 setups
Phoenix21 setups
Raze16 setups
Sage21 setups
Skye8 setups
Sova40 setups
Tejo18 setups
Veto26 setups
Viper26 setups
Vyse28 setups
Waylay13 setups
Yoru29 setups
A plan won't aim for you: measure your aim.
Sources
- youtube.com (opens in a new tab)
- wiki.playvalorant.com (opens in a new tab)
- wiki.playvalorant.com (2) (opens in a new tab)
- youtube.com (2) (opens in a new tab)
- wiki.playvalorant.com (3) (opens in a new tab)
- youtube.com (3) (opens in a new tab)
- wiki.playvalorant.com (4) (opens in a new tab)
- youtube.com (4) (opens in a new tab)
- wiki.playvalorant.com (5) (opens in a new tab)
- youtube.com (5) (opens in a new tab)
- wiki.playvalorant.com (6) (opens in a new tab)
Updated on October 26, 2026
Patch 13.08 data. Map names, callouts and minimaps: Riot Games, via valorant-api.com.