Shrouded Step
100 credits · 2 charges
You choose a nearby point, channel for a short moment, then teleport there. The ability is for changing angles, escaping a lost duel or catching an opponent from the flank. The arrival makes noise.
Key numbers
- Delay before the teleport: 0.7 s
- Makes a sound on arrival
- Teleport through your own smoke to change line of sight without showing yourself.
- Do not use it in the open: the arrival sound is audible and an attentive opponent punishes you.
- On defense, play with it to fake several players and muddy the enemy's read on the site.
