Pick-me-up
200 credits · 1 charge
After damaging or killing an enemy, you absorb their life force. You then gain temporary HP and a speed bonus. It extends a won duel and lets you chain into the next one without going back to a fallback area.
Key numbers
- Duration: 10 s
- Speed: +15%
- Bonus HP: 50 maximum
- Activate it right after a kill, when you expect a second duel right behind it.
- Use the extra speed to step away from an angle or to enter the site before the defenders reposition.
- Do not count on it to survive for long: the bonus HP is capped at 50.
